July 15, 2010 - Babble.com Award
Babble.com, a premiere website for kids and parents has awarded Triazzle one of the top 50 apps for kids, placing at #5 in Top Games!
July 9, 2010 - Triazzle Island
The long-awaited sequel to Triazzle for Mac & PC is coming soon. Production is nearing final phases and the game is now targeted for an August/September release window. Stay tuned here for more news and previews of the game is it becomes available!
November 2, 2009 - iLounge Award
iLounge.com has awarded Triazzle as one of it's 2009 BEST 100 IPHONE GAMES!
October 29, 2009 - Triazzzle Holiday Released!
The new Holiday version of Triazzle was released today. It includes 9-piece puzzles on all levels in both Christmas and Hanukkah themes. Triazzle Holiday features blinking tree light, crunching nutcracker and spinning dreidel animations as well as an all new musical score to get you in the mood for the season!
October 20, 2009 - Triazzzle Returns to PC & Mac
Dreamship Inc is several weeks into production on a brand new Triazzle game for online and downloadable gaming for PC & Mac. The new game, working title of "Triazzle Quest" is being produced in partnership with a game development firm who shall remain un-named for the present. The game is a major step for Triazzle and will include a large and varied selection of its matching puzzles and will introduce several new game mechanics. In addition to Triazzle's usual zen-like free play there will also be progressive play in a richly illustrated storyline. Music is being composed once again by Billy White Acre who composed the music for the iPhone puzzle. Target release is Spring or Summer of 2010. More news on this as it develops.
October 7, 2009 - Triazzzle 3.0.2 and Triazzle Lite 3.0.2
We've added dragonflies to Triazzle and Frogs to Triazzle Lite. Plus various fixes and new menus.
September 11, 2009 - Triazzzle Lite Approved!
Triazzle Lite 3.0.1 was approved today and is available for FREE on the AppStore.
August 28, 2009 - Triazzzle Lite Submitted
Triazzle Lite 3.0.1 was submitted today. The limited version includes a little polish and minor enhancements. Also a link to the new Free Downloads page at triazzle.com. The Full Version 3.0.2 will be submitted in the next few days and will be on sale for $1.99 for about 2 weeks. This version adds dragonfly characters, new drama to the game entrances, some enhanced music, new dialogs and tutorials, improved help screens, new Fixit hint, new reset game feature and a new "I Did It!" reward screen.
August 7, 2009 - Triazzzle Lite Prodiction Begun
We have outlined the specs for the free Triazzle Lite game and hope to submit to Apple around August 14. The Lite game will be designed to promote the full game and will contain Level One and all other features. It will also include several enhancements wich will also be added to Triazzle 3.0.2 wich we hope to release around the same time.
August 6, 2009 - Triazzzle 3.0.1 Approved!
Apple has approved 3.0.1 today at about 4:45pm PST. It should appear in the App Store within an hour or so.
August 4, 2009 - Triazzzle Banner goes up
Apple requested marketing artwork from us several days ago and today they posted a Triazzle banner at the top of the main App Stre page. It has immediately impacted our rank and sales!
July 28, 2009 - Triazzzle 3.0.1 Submitted
Our first update was submitted today. 3.0.1 resolves various stability issues that created crashes especially on the iPhone 3Gs. It also cures the solutions bug where the game occasionally did not recognize a match or a solved puzzle. And fixed a bug that did not produce an accurate retored puzzle after a mid-game exit. We also added drop-shadows to the pieces making them more distinguishable from the background and letting the pieces "drop into the puzzle".
July 21, 2009 - Triazzzle makes #66 inTop Paid Puzzles!
Its been 5 days since launch. On the first day we made a surge to #86 and then dropped over the next 3 days to #101. As of 5pmPST today we are at #66 in paid games and this morning we were put on screen one of new & Noreworthy on the main App Store page . . . couldn't get much better than this!
July 18, 2009 - Triazzzle makes #13 inTop Paid Puzzles in one day!
Triazzle launched on July 17 to rave reviews! Even praise for the walk-through video, which has had over 4,000 views in 3 days.
As of this morning Triazzle is number #13 in Top Paid Puzzles and #17 in Top Paid Strategy Games in the US store. And in Ireland where Mike (Dan & Mike are the dev team) lives, Triazzle is the #48 top Paid App!! Not bad for 1 day!
July 13, 2009 - Triazzzle Lite FREE in the works!
We have 2 projects in the works. Triazzle 3.0.1 is an update that will include minor bug fixes and add several new features to be announced soon.
We are also working on a FREE version of Triazzle. This will be a very limited demo game designed to let users play several puzzles and get a sense of how well the game plays, looks and sounds. I should be available in a few weeks. The date to be announced as soon as we know.
July 13, 2009 - Triazzzle 3.0 Approved in 5 days!
Triazzle was re-submited on July 6 due to a technical glitch in the product description. We received approval on Saturday morning July 11! TRIAZZLE WILL LAUNCH ON JULY 17TH! We also received word from a major review site that we will be getting a 5/5 star review!
To see the updated Press Releases click here:
July 3, 2009 - Triazzzle 3.0 Submitted to Apple!
Today we finally submitted Triazzle to Apple for review and have set the release date of July 24th. So unless Apple rejects the app for some unforeseen reason that will be our launch date. The game will be sale priced at $2.99 for two weeks until August 7th, after which the regular price will be $3.99.
We are already at work on the first update which will include several graphical and feature enhancements and will hopefull follow the app by about 3 weeks. More details on the update later!
To see the Press Releases click here:
http://www.triazzle.com/pr/Triazzle_Press_Release_launch.pdf
http://www.triazzle.com/pr/Triazzle_Press_Release_bios.pdf
June 16, 2009 - Triazzzle 3.0 Post-Beta Updates Continue.
The improvements to Triazzle have let loose the demons. All the new features are looking and functioning beautifully and the game is a major step beyond the beta app. But we are mired in memory leaks that we are still resolving. New in-game menus allows for easier access to pause game, new game, volume controls and hints. A new Matches feature tracks correct matches and hilights them when tapped. And most exciting, the Triazzle gods can be summoned to solve a puzzle for you if you give up - its all animated and fun to watch! Also improvements to characters, animation and some new background graphics. Now all we have to do is eliminate those pesky bugs and get Triazzle submitted to Apple! I will post our new launch date as soon as I know for sure - its looking to be mid July.
May 17, 2009 - Triazzzle 3.0 Beta Testing Completed and Final Updates Begin.
Beta Testing is completed with excellent results and feedback. Almost no bugs, extremely stable, high ratings in all categories on our survey. We have decided to improve certain aspects of navigation, add additional animations, modify a few puzzle characters, expand the Help section, rebalance the sound effects, refine some of the puzzle formulas, and add a few additional features. We are targeting June 1st for submission to Apple.
May 7, 2009 - Triazzzle 3.0 Enters Beta Testing
Major work on the application is complete and Beta Testing begins with about 25 participants.
May 6, 2009 - Youtube video - Triazzle 3.0 for iPhone Premier
Posted a new video of the Beta game decribing the newer features of the (semi) final product.
May 5, 2009 -Youtube video - Fireflies
Posted an edited video of a fireflies puzzle. It shows off the look and feel of a game from start to finish.
May 1, 2009 - Press contact
Recontacted press and review sites and solicited UDIDs.
March 7, 2009 - Advanced Press
Sent out first Press Release anouncing Triazzle 3.0.
March 3, 2009 - Youtube video - First Look
Posted advanced peek at the game on youtube. Includes Triazzle history and an initial look at the new game in process.
January 19, 2009 - Billy White Acre signed to score music
Billy White Acre, a Southern California-based composer and musician for TV and film is signed to score all original music for the game.
September 6, 2008 - Triazzzle 3.0 Project Begins
Mike Brady, a professor of computer science at a major European University proposes the development of an iPhone Triazzle. An agreement is reached and, together with Dan Gillbert, work begins.

